Re: [dev] Suckless design in Games

From: Jacob Todd <jaketodd422_AT_gmail.com>
Date: Tue, 10 Aug 2010 02:43:40 -0400

On Mon, Aug 09, 2010 at 09:02:53PM -0500, Matthew Bauer wrote:
> What game libraries are suckless? (SDL, OpenGL)
>
> What programming language is best for games? (C, Python, or Go)
>
Just hack on the Quake source ftp://ftp.idsoftware.com/idstuff/source/

Received on Tue Aug 10 2010 - 08:43:40 CEST

This archive was generated by hypermail 2.2.0 : Tue Aug 10 2010 - 14:00:04 CEST