Re: [dev] [st] wide characters

From: Alexander Sedov <alex0player_AT_gmail.com>
Date: Mon, 15 Apr 2013 19:25:22 +0400

2013/4/15 Martti Kühne <mysatyre_AT_gmail.com>:
> -1 from me.
> It is utter madness to waste 32 (64 on x86_64) bits for a single
> glyph. According to a quick google those chars can become as wide as 6
> bytes, and believe me you don't want that, as long as there are
> mblen(3) / mbrlen(3)...
int is always 32 bits, and given we are already wasting that exact
amount of space for each glyph (char[4]), your point is somewhat weak.
I think the real reason is future diacritics support and potential
abitily to store multiple runes at one glyph.
Received on Mon Apr 15 2013 - 17:25:22 CEST

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