Re: [dev] [dwm] Fullscreen programs in tile mode

From: Manolo Martínez <>
Date: Wed, 23 Nov 2011 21:44:47 +0100

On 11/23/11 at 10:11am, Nick wrote:
> On Wed, Nov 23, 2011 at 11:04:22AM +0100, Manolo Martínez wrote:
> > Btw, I've just noticed that residual (an emulator needed to play Grim Fandango)
> > will not honour the request to toggle floating -- if it is floating. LyX,
> > mplayer and the rest do, so I guess this is a bug in residual.
> Neat, I just started playing with residual myself, it's
> awesome (and, for the record, is an engine, not an
> emulator.)
> It's an SDL window, and yes, it is only happy floating.
> Games are often this way, as they aren't comfortable in any
> but a few resolutions. Incidentally, you may find dwm does
> not handle residual at full screen well at all. This is a
> known SDL bug that nobody on the SDL side seems very
> interested in fixing, unfortunately (search for 'sdl
> reparenting fullscreen' to find issue).
Thanks for the info about SDL. I'm playing in dwm and, well, it doesn't look amazing, but a good plot and nice
puzzles beats graphics in my book :)
Received on Wed Nov 23 2011 - 21:44:47 CET

This archive was generated by hypermail 2.3.0 : Wed Nov 23 2011 - 21:48:03 CET