"Bjartur Thorlacius" <svartman95_AT_gmail.com> writes:
> This could be implemented as a gap between windows in tile(). Just
> offset windows a few pixels more than {wh,ww} + 2*borderpx. Dwm.c is
> probably more readable than the previous sentence.
You'd also need to construct a border pixmap rather than the current
single-colour border. I'm not entirely certain how those are tiled, though.
--
\ Troels
/\ Henriksen
Received on Sun Jan 15 2012 - 13:02:01 CET