Re: [dev] [DWM] How do I read if a client is on top of the stack?

From: Anselm R Garbe <garbeam_AT_gmail.com>
Date: Sat, 6 Apr 2013 18:30:16 +0200

Hi there,

you need to call nexttiled twice with the input of the first call.
Also make sure that the second result != the first, otherwise there is
only one tiled client.

Best regards,
Anselm


On 17 March 2013 20:15, Jente Hidskes <jthidskes_AT_outlook.com> wrote:
> Hello,
>
> I am modifying push.c, changing it to the following:
> 1. No more push up or push down to master; pushup/pushdown should only work
> in the stack. This is done.
> 2. When client is on bottom in the stack, pushdown does nothing. This is
> done.
> 3. When client is on top in the stack, pushup does nothing. This is not yet
> done; currently it "loops" through all the clients in the stack and places
> it on the bottom.
>
> Thus, I need to find a way to detect if the selected client is on top of the
> stack so I can disable pushup in this situation.
>
> Also, currently I detect if the next client is master (to disable
> pushup/pushdown) by using "c == nexttiled(selmon->clients)"; is that the
> correct way to detect this? You can find my current code here:
> https://gist.github.com/Unia/5183128
>
> Thanks in advance for your time and replies!
Received on Sat Apr 06 2013 - 18:30:16 CEST

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