Re: [dev] [st] wide characters
On Sun, Apr 14, 2013 at 2:56 AM, Random832 <random832_AT_fastmail.us> wrote:
> Okay, but why not work with a unicode code point as an int?
>
-1 from me.
It is utter madness to waste 32 (64 on x86_64) bits for a single
glyph. According to a quick google those chars can become as wide as 6
bytes, and believe me you don't want that, as long as there are
mblen(3) / mbrlen(3)...
cheers!
mar77i
Received on Mon Apr 15 2013 - 16:58:10 CEST
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