Re: [dev] C coded lightweight Linux vector graphics editor

From: patrick295767 patrick295767 <patrick295767_AT_gmail.com>
Date: Wed, 25 Jun 2014 16:58:59 +0200

Why not to use simply XLIB??

Look with a minimum of deps, one can easily do a sort of powerful
vector graphics.
To compile mine (which is still too basic), I use only:
   gcc -L/usr/X11R6/lib -lX11 x11vectgfx.c -o x11vectgfx ; ./x11vectgfx

The problem I have with Xfig and Xpaint is that it diverge too much
from classical evolved vector apps (ai, inkscape,...).

Xlib would be a way to go, I would say. What do you think?

Why to use pgf/tikz? I do not see really the point. Could you please explain?

Regards,
Pat

2014-06-23 14:55 GMT+02:00 Anders Eurenius <aes_AT_spotify.com>:
> I think the code is probably horrendous, but I kind of like xfig, it has
> a kind of brutal simplicity, but it can still handle complex drawings well.
>
> Incidentally, I've used it to export postscript that was then templated
> using the {{tags}} entered in xfig directly
>
>
> cheers
> aes
>
Received on Wed Jun 25 2014 - 16:58:59 CEST

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