> Add fast blink support
>
> Fast blink is implemented using the new main loop changes. It may mark a
> few characters too many as dirty when the blink state hasn't changed,
> but it's not a major issue.
I don't have a clear idea about this patch. I would like listen what think
another suckless developers before of taking a decision. If we emulate the
fast blinking with the slow blinking it will not generate any functional
problem, and for sure we will be simpler.
Regards,
--
Roberto E. Vargas Caballero
Received on Wed Jun 25 2014 - 19:13:33 CEST