From f006ec9c526893d65d798b1ed94b650b925d2c30 Mon Sep 17 00:00:00 2001 From: Anders Eurenius Date: Sat, 21 Jun 2014 20:30:22 +0200 Subject: [PATCH 2/8] Render invisible attribute Implement invisible mode by setting the foreground color to be the same as the background color. Not rendering anything would also be an alternative, but this seems less likely to cause surprises in conjunction with any hacks. --- st.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/st.c b/st.c index 4ffb3df..2083d42 100644 --- a/st.c +++ b/st.c @@ -3236,6 +3236,9 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) { if(base.mode & ATTR_BLINK && term.mode & MODE_BLINK) fg = bg; + if(base.mode & ATTR_INVISIBLE) + fg = bg; + /* Intelligent cleaning up of the borders. */ if(x == 0) { xclear(0, (y == 0)? 0 : winy, borderpx, -- 2.0.0