As I told in my last message, I have implemented maximizations in a
different way.
It adds 3 loc and removes some flexibility, but I think it makes the
code clearer. With this patch, dwm doesn't remember floating windows
any more. Notice that in order to maximize windows you can use Mod+M
or the right mouse button in the tile symbol (which will then become
inverted). I don't know if it should go into main or not, I just
wanted to try it... be care because I didn't have time to do much
testing.
greets,
-- - yiyus || JGL .
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