Great 5.3.1 release!
What about this little change in applyrules?
@@ -259,7 +259,7 @@
&& (!r->class || (ch.res_class &&
strstr(ch.res_class, r->class)))
&& (!r->instance || (ch.res_name &&
strstr(ch.res_name, r->instance)))) {
c->isfloating = r->isfloating;
- c->tags |= r->tags & TAGMASK;
+ c->tags |= r->tags & TAGMASK ? r->tags
& TAGMASK : tagset[seltags];
}
}
if(ch.res_class)
This way you can define rules like:
{ "MPlayer", NULL, NULL, 0, True },
{ "MPlayer", NULL, NULL, 1 << 6, True },
and have mplayer tagged to the currently selected tags and to the 6th
tag, for example. This trick is very convenient to group windows by
categories, I do it with image viewers, music players... and I think
it makes clearer the rules definition. With the current
implementation, if r->tags is 0 the result of applying that rule is
undefined depending on the previous rules. The only problem I can see
is that somebody could be doing:
{ NULL, NULL, NULL, 0, True },
to treat new windows like float by default, by I doubt there's anybody
here doing such a thing...
-- - yiyus || JGL .
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