[wiki] Greek characters in dwm status bar? How?
How can I have Greek characters displayed correctly in dwm status bar? The
problem exists when I open a Greek web page in a browser. In dwm status bar
the Greek characters of the title of the web page are not displayd
correctly.
Here is my config.h:
/* See LICENSE file for copyright and license details. */
/* appearance */
static const char font[] =
"-*-terminus-medium-r-*-*-16-*-*-*-*-*-*-*";
static const char normbordercolor[] = "#444444";
static const char normbgcolor[] = "#222222";
static const char normfgcolor[] = "#bbbbbb";
static const char selbordercolor[] = "#005577";
static const char selbgcolor[] = "#005577";
static const char selfgcolor[] = "#eeeeee";
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const Bool showbar = True; /* False means no bar */
static const Bool topbar = True; /* False means bottom bar */
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, True, -1 },
/* { "Firefox", NULL, NULL, 1 << 8, False, -1 },*/
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size
[0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const Bool resizehints = True; /* True means respect size hints
in tiled resizals */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static const char *dmenucmd[] = { "dmenu_run", "-fn", font, "-nb",
normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor,
NULL };
static const char *termcmd[] = { "st", NULL };
static const char *rebcmd[] = { "systemctl", "reboot", NULL };
static const char *shutcmd[] = { "systemctl", "poweroff", NULL };
static const char *dwbcmd[] = { "dwb", NULL };
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY|ShiftMask, XK_d, spawn, {.v
= dwbcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v =
&layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v =
&layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v =
&layouts[2]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quit, {0} },
{ MODKEY|ShiftMask, XK_r, spawn, {.v
= rebcmd } },
{ MODKEY|ShiftMask, XK_s, spawn, {.v
= shutcmd } },
};
/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin,
or ClkRootWin */
static Button buttons[] = {
/* click event mask button function
argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout,
{.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn,
{.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};
Thank you
Haris
Received on Thu Oct 03 2013 - 06:19:32 CEST
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: Thu Jun 18 2015 - 17:37:47 CEST