[wiki] [sites] farbfeld: put faq and examples on separate pages || Laslo Hunhold

From: <git_AT_suckless.org>
Date: Wed, 02 Aug 2017 21:07:46 +0200

commit 0dcdf928bca09f1d0f0dc80076ec0aa8565c58ab
Author: Laslo Hunhold <dev_AT_frign.de>
Date: Wed Aug 2 21:07:27 2017 +0200

    farbfeld: put faq and examples on separate pages

diff --git a/tools.suckless.org/farbfeld/examples.md b/tools.suckless.org/farbfeld/examples.md
new file mode 100644
index 00000000..98d2d7ef
--- /dev/null
+++ b/tools.suckless.org/farbfeld/examples.md
_AT_@ -0,0 +1,27 @@
+Examples
+========
+
+Convert image.png to a farbfeld, run it through a filter and write the
+result to image-filtered.png:
+
+ $ png2ff < image.png | filter | ff2png > image-filtered.png
+
+[invert.c](invert.c) is an example for such a filter which inverts
+the colors. Notice that there are no dependencies on external libraries.
+A hypothetical farbfeld-library would hardly exceed invert.c's size.
+
+
+Store a png as a compressed farbfeld:
+
+ $ png2ff < image.png | bzip2 > image.ff.bz2
+
+Access a compressed farbfeld as a png:
+
+ $ bunzip2 < image.ff.bz2 | ff2png {> image.png, | feh -, ...}
+
+Handle arbitrary image data using 2ff(1), which falls
+back to imagemagick's convert(1) for unknown image types:
+
+ $ 2ff < image | filter | ff2png > image-filtered.png
+
+Refer to the manpages for more information. farbfeld(5) is a good start.
diff --git a/tools.suckless.org/farbfeld/faq.md b/tools.suckless.org/farbfeld/faq.md
new file mode 100644
index 00000000..e50a5b0b
--- /dev/null
+++ b/tools.suckless.org/farbfeld/faq.md
_AT_@ -0,0 +1,99 @@
+FAQ
+===
+
+### Why yet another image format?
+
+Current image formats have integrated compression,
+making it complicated to read the image data.
+One is forced to use complex libraries like libpng,
+libjpeg, libjpeg-turbo, giflib and others, read the
+documentation and write a lot of boilerplate in order
+to get started.
+
+Farbfeld leaves this behind and is designed to be as
+simple as possible, leaving the task of compression
+to external tools.
+The simple design, which was the primary objective,
+implicitly leads to the very good compression
+characteristics, as it often happens when you go with
+the UNIX philosophy.
+Reading farbfeld images doesn't require any special
+libraries. The tools are just a toolbox
+to make it easy to convert between common image formats
+and farbfeld.
+
+### How does it work?
+
+In Farbfeld, pattern resolution is not done while
+converting, but while compressing the image.
+For example, farbfeld always stores the alpha-channel,
+even if the image doesn't have alpha-variation.
+This may sound like a big waste at first, but as
+soon as you compress an image of this kind, the
+compression-algorithm (e.g. bz2) recognizes the
+pattern that every 48 bits the 16 bits store the
+same information.
+And the compression-algorithms get better and better
+at this.
+
+Same applies to the idea of having 16 bits per channel.
+It sounds excessive, but if you for instance only have
+a greyscale image, the R, G and B channels will store
+the same value, which is recognized by the compression
+algorithm easily.
+
+This effectively leads to filesizes you'd normally only
+reach with paletted images, and in some cases bz2 even
+beats png's compression, for instance when you're dealing
+with grayscale data, line drawings, decals and even
+photographs.
+
+### Why use 16-Bits-per-channel all the time? Isn't this a total waste?
+
+Not when you take compression into account. To make this
+clearer, assume a paletted image with 5 colors and no
+transparency. So the data is only a set of regular chunks
+(color1, ..., color5) in a certain order.
+Compression algorithms have been designed to recognize those
+chunks and can even look at how these chunks interact.
+
+Local tests have shown that farbfeld easily beats paletted
+PNG-images. Try for yourself and look at the bzipped results!
+There is no need for special grayscale, palette, RGB, 1-, 2-,
+4-, 8-, 16-Bit subformats.
+Just use 16-Bit RGBA all the time and let compression take
+care of the rest.
+
+### Which compression should I use?
+
+bzip2 is recommended, which is widely available (anybody has it)
+and gives good results. As time will move forward and new
+algorithms hit the market, this recommendation might be rethought.
+
+### What about NetPBM?
+
+NetPBM is considered to be the most simple format around,
+however, there's much room for improvement.
+In fact, it doesn't help that the format is subdivided into
+Portable BitMaps, Portable GrayMaps and Portable PixMaps.
+It's not helpful when a manpage can't give a simple overview
+of a format in a few sentences.
+
+NetPBM's big vice is that it has originally been developed
+to be hand-written and passed around as plain text. A binary
+format exists, but still handling optional comments
+in the header, base 10 ASCII width and height values,
+arbitrary whitespace inside the data and out-of-band
+image size and color depth is too painful for the sane user.
+
+Judging from the usage of the format considering how long
+it's been around, it's no surprise it never really took off.
+Additionally, functionality like alpha channels and 16-Bit
+color depth can only be achieved via extensions.
+Due to it being a textual format it also lacks the desired
+compression characteristics.
+
+The question you have to ask yourself is: Can I read in a
+format without consulting the manpages? If your answer is
+yes, then the format is simple enough.
+In this regard, NetPBM can be considered to be a failed format.
diff --git a/tools.suckless.org/farbfeld/index.md b/tools.suckless.org/farbfeld/index.md
index bb4f6fdc..cc9075ac 100644
--- a/tools.suckless.org/farbfeld/index.md
+++ b/tools.suckless.org/farbfeld/index.md
_AT_@ -14,134 +14,6 @@ It has the following format:
 The RGB-data should be sRGB for best interoperability and not
 alpha-premultiplied.
 
-Examples
---------
-
-Convert image.png to a farbfeld, run it through a filter and write the
-result to image-filtered.png:
-
- $ png2ff < image.png | filter | ff2png > image-filtered.png
-
-[invert.c](invert.c) is an example for such a filter which inverts
-the colors. Notice that there are no dependencies on external libraries.
-A hypothetical farbfeld-library would hardly exceed invert.c's size.
-
-
-Store a png as a compressed farbfeld:
-
- $ png2ff < image.png | bzip2 > image.ff.bz2
-
-Access a compressed farbfeld as a png:
-
- $ bunzip2 < image.ff.bz2 | ff2png {> image.png, | feh -, ...}
-
-Handle arbitrary image data using 2ff(1), which falls
-back to imagemagick's convert(1) for unknown image types:
-
- $ 2ff < image | filter | ff2png > image-filtered.png
-
-Refer to the manpages for more information. farbfeld(5) is a good start.
-
-FAQ
----
-
-### Why yet another image format?
-
-Current image formats have integrated compression,
-making it complicated to read the image data.
-One is forced to use complex libraries like libpng,
-libjpeg, libjpeg-turbo, giflib and others, read the
-documentation and write a lot of boilerplate in order
-to get started.
-
-Farbfeld leaves this behind and is designed to be as
-simple as possible, leaving the task of compression
-to external tools.
-The simple design, which was the primary objective,
-implicitly leads to the very good compression
-characteristics, as it often happens when you go with
-the UNIX philosophy.
-Reading farbfeld images doesn't require any special
-libraries. The tools are just a toolbox
-to make it easy to convert between common image formats
-and farbfeld.
-
-### How does it work?
-
-In Farbfeld, pattern resolution is not done while
-converting, but while compressing the image.
-For example, farbfeld always stores the alpha-channel,
-even if the image doesn't have alpha-variation.
-This may sound like a big waste at first, but as
-soon as you compress an image of this kind, the
-compression-algorithm (e.g. bz2) recognizes the
-pattern that every 48 bits the 16 bits store the
-same information.
-And the compression-algorithms get better and better
-at this.
-
-Same applies to the idea of having 16 bits per channel.
-It sounds excessive, but if you for instance only have
-a greyscale image, the R, G and B channels will store
-the same value, which is recognized by the compression
-algorithm easily.
-
-This effectively leads to filesizes you'd normally only
-reach with paletted images, and in some cases bz2 even
-beats png's compression, for instance when you're dealing
-with grayscale data, line drawings, decals and even
-photographs.
-
-### Why use 16-Bits-per-channel all the time? Isn't this a total waste?
-
-Not when you take compression into account. To make this
-clearer, assume a paletted image with 5 colors and no
-transparency. So the data is only a set of regular chunks
-(color1, ..., color5) in a certain order.
-Compression algorithms have been designed to recognize those
-chunks and can even look at how these chunks interact.
-
-Local tests have shown that farbfeld easily beats paletted
-PNG-images. Try for yourself and look at the bzipped results!
-There is no need for special grayscale, palette, RGB, 1-, 2-,
-4-, 8-, 16-Bit subformats.
-Just use 16-Bit RGBA all the time and let compression take
-care of the rest.
-
-### Which compression should I use?
-
-bzip2 is recommended, which is widely available (anybody has it)
-and gives good results. As time will move forward and new
-algorithms hit the market, this recommendation might be rethought.
-
-### What about NetPBM?
-
-NetPBM is considered to be the most simple format around,
-however, there's much room for improvement.
-In fact, it doesn't help that the format is subdivided into
-Portable BitMaps, Portable GrayMaps and Portable PixMaps.
-It's not helpful when a manpage can't give a simple overview
-of a format in a few sentences.
-
-NetPBM's big vice is that it has originally been developed
-to be hand-written and passed around as plain text. A binary
-format exists, but still handling optional comments
-in the header, base 10 ASCII width and height values,
-arbitrary whitespace inside the data and out-of-band
-image size and color depth is too painful for the sane user.
-
-Judging from the usage of the format considering how long
-it's been around, it's no surprise it never really took off.
-Additionally, functionality like alpha channels and 16-Bit
-color depth can only be achieved via extensions.
-Due to it being a textual format it also lacks the desired
-compression characteristics.
-
-The question you have to ask yourself is: Can I read in a
-format without consulting the manpages? If your answer is
-yes, then the format is simple enough.
-In this regard, NetPBM can be considered to be a failed format.
-
 Dependencies
 ------------
 
Received on Wed Aug 02 2017 - 21:07:46 CEST

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