[wiki] [sites] [dwm][deck] Add deck-rmaster patch || aleks
commit 65f350a7c2c7066ac17d50e0620624caa356a6a4
Author: aleks <aleks.stier_AT_icloud.com>
Date: Sat May 18 01:54:42 2019 +0200
[dwm][deck] Add deck-rmaster patch
Add a modified version of the deck-patch, namely the deck-rmaster patch
to make it work with the rmaster-patch.
diff --git a/dwm.suckless.org/patches/deck/dwm-deck-rmaster-6.1.diff b/dwm.suckless.org/patches/deck/dwm-deck-rmaster-6.1.diff
new file mode 100644
index 00000000..84e6d2dd
--- /dev/null
+++ b/dwm.suckless.org/patches/deck/dwm-deck-rmaster-6.1.diff
_AT_@ -0,0 +1,93 @@
+From c3de13b090e7eb805bae3d6060ada193c58ae5d3 Mon Sep 17 00:00:00 2001
+From: aleks <aleks.stier_AT_icloud.com>
+Date: Sat, 18 May 2019 01:06:57 +0200
+Subject: [PATCH] Add deck-rmaster-layout
+
+deck is a dwm-layout which is inspired by the TTWM window manager.
+It applies the monocle-layout to the clients in the stack.
+The master-client is still visible. The stacked clients are like
+a deck of cards, hence the name.
+
+This patch is ment to be used in combination with the rmaster-patch to
+preserve the side of the master-area which is defined by the
+rmaster-patch.
+
+NOTE: This patch doesn't respect patches which add gaps (ex. tilegap).
+This means that when the deck-layout is activated gaps are omitted.
+To make it work with the tilegap-patch use the dwm-deck-tilegap patch.
+---
+ config.def.h | 2 ++
+ dwm.c | 30 ++++++++++++++++++++++++++++++
+ 2 files changed, 32 insertions(+)
+
+diff --git a/config.def.h b/config.def.h
+index b747282..3ae1309 100644
+--- a/config.def.h
++++ b/config.def.h
+_AT_@ -40,6 +40,7 @@ static const Layout layouts[] = {
+ { "[]=", tile }, /* first entry is default */
+ { "><>", NULL }, /* no layout function means floating behavior */
+ { "[M]", monocle },
++ { "[D]", deck },
+ };
+
+ /* key definitions */
+_AT_@ -75,6 +76,7 @@ static Key keys[] = {
+ { MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
+ { MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
+ { MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
++ { MODKEY, XK_c, setlayout, {.v = &layouts[3]} },
+ { MODKEY, XK_r, togglermaster, {0} },
+ { MODKEY, XK_space, setlayout, {0} },
+ { MODKEY|ShiftMask, XK_space, togglefloating, {0} },
+diff --git a/dwm.c b/dwm.c
+index e11bd8b..441a99a 100644
+--- a/dwm.c
++++ b/dwm.c
+_AT_@ -159,6 +159,7 @@ static void configure(Client *c);
+ static void configurenotify(XEvent *e);
+ static void configurerequest(XEvent *e);
+ static Monitor *createmon(void);
++static void deck(Monitor *m);
+ static void destroynotify(XEvent *e);
+ static void detach(Client *c);
+ static void detachstack(Client *c);
+_AT_@ -656,6 +657,35 @@ createmon(void)
+ return m;
+ }
+
++void
++deck(Monitor *m) {
++ unsigned int i, n, h, mw, my;
++ Client *c;
++
++ for(n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
++ if(n == 0)
++ return;
++
++ if(n > m->nmaster) {
++ mw = m->nmaster
++ ? m->ww * (m->rmaster ? 1.0 - m->mfact : m->mfact)
++ : 0;
++ snprintf(m->ltsymbol, sizeof m->ltsymbol, "[%d]", n - m->nmaster);
++ }
++ else
++ mw = m->ww;
++ for(i = my = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
++ if(i < m->nmaster) {
++ h = (m->wh - my) / (MIN(n, m->nmaster) - i);
++ resize(c, m->rmaster ? m->wx + m->ww - mw : m->wx,
++ m->wy + my, mw - (2*c->bw), h - (2*c->bw), 0);
++ my += HEIGHT(c);
++ }
++ else
++ resize(c, m->rmaster ? m->wx : m->wx + mw, m->wy,
++ m->ww - mw - (2*c->bw), m->wh - (2*c->bw), 0);
++}
++
+ void
+ destroynotify(XEvent *e)
+ {
+--
+2.21.0
+
diff --git a/dwm.suckless.org/patches/deck/index.md b/dwm.suckless.org/patches/deck/index.md
index fd321bf6..a259fba9 100644
--- a/dwm.suckless.org/patches/deck/index.md
+++ b/dwm.suckless.org/patches/deck/index.md
_AT_@ -8,9 +8,20 @@ It applies the monocle-layout to the clients in the stack.
The master-client is still visible. The stacked clients are like
a deck of cards, hence the name.
+deck-rmaster
+------------
+The vanilla patch doesn't respect the master-area which is defined by
+the rmaster-patch. To make it work with the rmaster-patch use the
+dwm-deck-rmaster version.
+
+deck-tilegap
+------------
The vanilla patch doesn't respect patches which add gaps (ex. tilegap).
This means that when the deck-layout is activated gaps are omitted.
-To make it work with the tilegap-patch use the dwm-deck-tilegap patch.
+To make it work with the tilegap-patch use the dwm-deck-tilegap version.
+
+Showcase
+--------
Tile :
+-----------------+--------+
_AT_@ -37,8 +48,14 @@ To make it work with the tilegap-patch use the dwm-deck-tilegap patch.
Download
--------
* [dwm-deck-6.0.diff](dwm-deck-6.0.diff)
+* [dwm-deck-rmaster-6.1.diff](dwm-deck-rmaster-6.1.diff)
* [dwm-deck-tilegap-6.2.diff](dwm-deck-tilegap-6.2.diff)
+TODO
+----
+Make deck-rmaster and -tilegap simpler by pulling out the deck-logic.
+They should be used on top of the vanilla deck-patch and not separately.
+
Author
------
* Jente Hidskes - `<jthidskes at outlook dot com>`
Received on Sat May 18 2019 - 01:57:05 CEST
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