[wiki] [sites] libgrapheme - Add the necessary rant and some information to get started || Laslo Hunhold
commit 6f2846ab29799461889cb6e4c7de634601106020
Author: Laslo Hunhold <dev_AT_frign.de>
Date: Sun Dec 19 13:43:09 2021 +0100
libgrapheme - Add the necessary rant and some information to get started
Signed-off-by: Laslo Hunhold <dev_AT_frign.de>
diff --git a/libs.suckless.org/libgrapheme/index.md b/libs.suckless.org/libgrapheme/index.md
index 293b1cb7..ae3f4b0d 100644
--- a/libs.suckless.org/libgrapheme/index.md
+++ b/libs.suckless.org/libgrapheme/index.md
_AT_@ -1,13 +1,65 @@
![libgrapheme](libgrapheme.svg)
-libgrapheme is an extremely simple library providing utilities for
-properly handling perceived characters ('grapheme clusters') according to
-the Unicode standard.
+libgrapheme is an extremely simple C99 library providing utilities for
+properly handling user-perceived characters ('grapheme clusters')
+according to the Unicode standard. While providing convenience functions
+to operate on UTF-8-strings, you can also use libgrapheme for any other
+encoding as well.
+The necessary lookup-tables and test-data are automatically generated
+from the Unicode standard data, ensuring correctness and validation.
+A specialized 'Heisenstate' state-handling combined with
+O(log(n))-binary-search on the lookup-tables and data-recycling provides
+great processing-performance in the order of millions of codepoints per
+second.
+
+There is no complicated build-system involved and it's all done using
+one POSIX-compliant Makefile. All you need is a C99 compiler, because
+the data-generators are also written in C99.
+
+Motivation
+----------
The goal of this project is to be a suckless and statically linkable
-alternative to the existing bloated and complicated solutions (ICU,
-libunistring, etc.), increasing the number of programs properly handling
-Unicode strings.
+alternative to the existing bloated, complicated and overscoped solutions
+for Unicode string handling (ICU, GNU's libunistring, etc.), motivating
+more hackers to properly handle Unicode strings in their projects and
+allowing this even in embedded applications.
+
+The problem can be easily seen when looking at the sizes of the respective
+libraries: The ICU library (libicudata.a, libicui18n.a, libicuio.a,
+libicutest.a, libicutu.a, libicuuc.a) is around 38MB and libunistring
+(libunistring.a) is around 2MB, which is unacceptable for static
+linking. Both take many minutes to compile even on a good computer and
+require a lot of dependencies, including Python for ICU. On
+the other hand libgrapheme (libgrapheme.a) only weighs in at around 40K
+and is compiled (including Unicode data parsing) in fractions of a
+second, requiring nothing but a C99 compiler and make(1).
+
+While ICU and libunistring offer a lot of functions and the weight mostly
+comes from locale-data provided by the Unicode standard, which is applied
+implementation-specifically (!) for some things, the same standard always
+defines a sane 'default' behaviour as an alternative in such cases that
+is satisfying in 99% of the cases and which you can rely on.
+
+For some languages, for instance, it is necessary to have a dictionary
+on hand to always accurately determine when a word begins and ends. The
+defaults provided by the standard, though, already do a good job
+respecting the language's boundaries in the general case and are not too
+taxing in terms of performance.
+
+Handling user-perceived characters is not locale-dependent, though, and
+does not require locale-data.
+
+Getting Started
+---------------
+Installing libgrapheme will install the header grapheme.h and both the
+static library libgrapheme.a and the dynamic library libgrapheme.so in
+the respective folders. Access the manual under libgrapheme(7) by typing
+
+ man libgrapheme
+
+and looking at the referred pages, e.g. grapheme_next_character_break(3).
+Each page contains code-examples.
Development
-----------
Received on Sun Dec 19 2021 - 13:44:09 CET
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