Re: [dev] Suckless design in Games

From: Kris Maglione <maglione.k_AT_gmail.com>
Date: Mon, 9 Aug 2010 22:31:20 -0400

On Mon, Aug 09, 2010 at 09:02:53PM -0500, Matthew Bauer wrote:
>What game libraries are suckless? (SDL, OpenGL)
>
>What programming language is best for games? (C, Python, or Go)

Surely you jest?

-- 
Kris Maglione
He hoped and prayed that there wasn't an afterlife.  Then he realized
there was a contradiction involved here and merely hoped that there
wasn't an afterlife.
	--Douglas Adams
Received on Tue Aug 10 2010 - 04:31:20 CEST

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