Re: [dev] Suckless design in Games

From: Kurt H Maier <>
Date: Tue, 10 Aug 2010 17:42:28 -0400

On Tue, Aug 10, 2010 at 5:40 PM, Chidambaram Annamalai
<> wrote:
> Although I've "known" C++ for some time, it was only today that I found out
> about the Boost Graph Library. Browsing through the code, I realized the
> potential and power of template programming that is being exercised by
> experts. The level of abstraction that is being employed in the code is
> simply awe inspiring. It made me want to go back to the books and read up on
> template metaprogramming all over again

I hope to god this is a magnificent troll. There is nothing simple,
beautiful, or elegant about Boost.

# Kurt H Maier
Received on Tue Aug 10 2010 - 23:42:28 CEST

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