Re: [dev] Suckless design in Games

From: Connor Lane Smith <>
Date: Wed, 11 Aug 2010 15:49:41 +0100

On 11 August 2010 05:28, Alex Hutton <> wrote:
> Thanks, join looks very useful. Actually a while ago I was talking to
> some web developer friends and I was talking about writing a CMS that
> uses flat files and no databases, but they thought I was crazy...
> don't know why I've started to conform to the database crowd :).
> Though from looking at sqlite it is not as overly complex as other
> systems; the whole database can be loaded into memory and there's no
> 'database server'.

Databases are all too often used when flat files would do. Only in
certain circumstances do a database's benefits outweigh its overhead.
You are right, though - if you do have to use a relational database,
SQLite is often the way to go.

Received on Wed Aug 11 2010 - 16:49:41 CEST

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