Re: [dev] [PATCH] Reorder-and-extend-glyph-attributes

From: Roberto E. Vargas Caballero <>
Date: Mon, 28 Jul 2014 12:35:54 +0200

> > Faint, invisible, struck and fast blink are added as glyph attributes.
> > Since there's an edit here, let's take the opportunity to reorder them
> > so that they correspond to the two's power of the corresponding escape
> > code. (just for neatness, let's hope that property never gets used for
> > anything.)
> The SGR part of your patch (in tsetattr) is modified quite a bit by
> Michael Forney in his last patch posted on the ML[0]. So I’m curious
> about where you found these behaviors, did you follow any kind of
> reference for your own patch?

I think you can find information about them in the same reference that
Michael Forney posted.

I am waiting an answer from Anders Eurenius, because some of his patch
were really good, but they needed some aditional work (I am thinking
in "Refactor the mainloop").


Roberto E. Vargas Caballero
Received on Mon Jul 28 2014 - 12:35:54 CEST

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