Here's my XRandR and multi-screen patch, its pretty much not what you've
asked for here, but I'll throw it out as a starting point.  I haven't
had a chance to test it much, so don't yell at me if your screen
explodes...
one tag for all screens.  status bar is only shown on screen 0 (although
this can very easily be set to another screen)
layouts updated for multi-head:
  tile: windows are evenly divided among screens.
  monocle: one window per screen, all remaining windows on last screen.
Jeremy
On Thu 11 Dec 2008 - 10:18AM, Mate Nagy wrote:
> Hiho,
> On Thu, Dec 11, 2008 at 09:39:19AM +0100, yy wrote:
> > on this list and, if somebody finds a great _general_ solution (which
> > seems difficult, but I would be love to be wrong), I'm sure Anselm
> > would be glad to include it in the official release.
> > Just my 2cts,
>  I don't see anything "difficult" about this. In fact, awesome generally
> gets this right. This is what I want from dwm:
> 
>  - handle each xrandr screen separately
>  	including all data structures, so different layout, client set,
> 	tagging, etc.
>  - draw statusbar everywhere (from the same input text)
>  - have a key-bindable function for:
>  	- changing between screens
> 	- move window to another screen
>  - do something semi-intelligent when a screen with clients goes away,
>     e.g. put clients in previous/next screen oslt.
> 
>  Basically, it should behave as multiple separate dwms, except that
> clients can be sent from screen to screen and all dwms have the same
> configuration.
> 
>  Speculation: in this configuration, especially when changing between
> screens, moving the mouse pointer to the location of the focus might be
> more important/desirable. This might be a compile-time option or patch..
> 
> Mate
> 
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