Re: [dev] Fullscreen troubles.

From: Jakub Lach <jakub_lach_AT_mailplus.pl>
Date: Tue, 09 Mar 2010 13:43:55 +0100

> No it's not a SDL problem because some are not SDL based apps, and it
> does this problem only with dwm.
>
> Best regards.
>
> 2010/3/9 Jakub Lach <jakub_lach_AT_mailplus.pl>:
> >> Hi,
> >>
> >> I use dwm for longtime now, it's the only one tiling wm which does
> >> everything by almost default. Like manage fixed sixe windows (zsnes,
> >> games,..) perfectly and has a full xinerama support whereas ratpoison
> >> does not have free layout or the possibility to manage free windows,
> >> same for i3, it does not support everything well.
> >>
> >> I was used to mplayer for watching some videos, and fullscreen mode
> >> works pretty well. But the last time I wanted to start zsnes,
> >> foobillard as fullscreen it just does not anything. Your screen is
> >> resized and you can see the bar with the window getting mangled.
> >>
> >> Try that with zsnes, foobillard and maybe wesnoth ? (not tested the
> > last).
> >>
> >>
> >
> > It's apparently SDL problem which I reported earlier.
> >
> > http://forums.libsdl.org/viewtopic.php?t=6013
> >
> > Still no reply form SDL devs.
> >
> > best regards,
> > -Jakub Lach
> >

I don't know about foobilard, but westnoth and zsnes uses sdl. Furthermore
the problem you've described (If I understood you correctly) matches behaviour
with ioquake3 with sdl.

Did you check OpenBSD's cwm?

regards,
-Jakub Lach
Received on Tue Mar 09 2010 - 12:43:55 UTC

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