Re: [dev] Experimental editor

From: pancake <>
Date: Sat, 18 Jun 2011 10:21:54 +0200

The plan for swk was to move all drawing stuff to draw.c at some point. I will be happy to hear from what you are writing for.

I stopped writing it because i didnt wanted to reimplement a text editor stuff..

But i think that conceptually swk can fit well in different emvironments like desktops or phones.. But it really need a rebump to emhace layouts.

Another thing is that its redrawing everything all the time. There's no use of damaged areas or so. I was waiting for anselm here.

I would like to hear from your project. It looks interesting and it can be a swk2..

On 17/06/2011, at 16:16, Connor Lane Smith <> wrote:

> I'm writing a simple UI abstraction library, sort of like swk meets
> draw.c, in that it's completely platform-agnostic (so we can port it
> to other things than Xlib), but doesn't use widgets, you just draw
> things. This has the benefit of encapsulating all the complicated
> stuff you need to with Xlib into a single place, which means the
> editor proper can remain nice and clean. This, as well as the UTF-8
> library, might be useful in other projects as well. I'll try to keep
> them independent.
Received on Sat Jun 18 2011 - 10:21:54 CEST

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