Re: [dev] [st] why is Glyph.fg, Glyph.bg long?

From: Thorsten Glaser <tg_AT_mirbsd.de>
Date: Thu, 14 Nov 2013 16:56:14 +0000 (UTC)

Roberto E. Vargas Caballero dixit:

>On Wed, Nov 13, 2013 at 01:03:47PM +0000, Thorsten Glaser wrote:
>> Roberto E. Vargas Caballero dixit:
>>
>> >long, because long is at least 32 bits for sure, but int can be only 16
>>
>> On POSIX, int is a minimum 32 bit data type.
>
>I prefer follow the ISO rules about data sizes.

That is stupid because this is a POSIX application and will not
work without POSIX stuff anyway.

>If you want 32 bits use uint32_t, in other case I will not apply the patch.

The idea here is that “int” is faster than either “long” or
“int32_t” – the former is for specific cases where int is not
enough, and the latter will be forcibly 32-bit even if int is
64 bit on some machines where this is faster.

You could use “int_fast32_t” if you’re so pedantic. But just
using “int” here is probably the right thing to do.

bye,
//mirabilos
-- 
„Cool, /usr/share/doc/mksh/examples/uhr.gz ist ja ein Grund,
mksh auf jedem System zu installieren.“
	-- XTaran auf der OpenRheinRuhr, ganz begeistert
(EN: “[…]uhr.gz is a reason to install mksh on every system.”)
Received on Thu Nov 14 2013 - 17:56:14 CET

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