Re: [dev] Graphics library that sucks the least?...

From: Lee F. <REMOVED_UPON_REQUEST_AT_gmail.com>
Date: Mon, 7 Jul 2014 16:40:32 -0400

On Mon, Jul 7, 2014 at 4:34 PM, Calvin Morrison <mutantturkey_AT_gmail.com> wrote:
> On 7 July 2014 16:25, Lee F. <REMOVED_UPON_REQUEST_AT_gmail.com> wrote:
>> Hey,
>>
>> Does anyone know of a graphics library that supports a text and menu
>> widget, simple layout system and is easily portable to any OS? I was
>> thinking of maybe just creating something like this myself because
>> it's so specific, but I'd like to see if there's anything like that
>> around. The closest thing that comes to mind is the plan9port libdraw,
>> and a suckless library someone was making for Wayland/X. Ideally I
>> just need something that can be easily ported if the need be. There's
>> also the fact that Wayland is getting an X driver, so portability is a
>> small issue when using something like Xlib. The issue then would be
>> too many layers of abstraction. Lets say I decided to use libdraw,
>> I'll essentially be doing something like this in the future: libdraw
>> -> X -> Wayland, unless libdraw is ported to Wayland too- then
>> everyone wins. Support for Windows is another can of worms that we can
>> leave shut for now, unless someone would like to do the honors...
>>
>> Thank you,
>>
>> Lee
>>
>> P.S. C with Tcl/Tk seems to be a nightmare.
>>
>
> There was at one time a suckless widget system in the works, I don't
> know what happened to that. What about leveraging other software like
> xdialog to do what you need?
>
Heh, writing a text editor using xdialog would be pretty impressive
(and probably horrible)!

> in terms of code, GTK sucks, but GTK has a C API so it in my mind
> beats Qt and isn't much of a hassle to use , and is more portable than
> writing directly on top of xlib or what have you.
>
I have used GTK+ a few times but I've heard the code-base was just
disorganized. How is it in terms of portability?...

> What about curses or ncurses or whatever is popular these days in
> terms of textual interfaces?
>
No no no no no. My graphical interfaces will not be disguised as text!
Received on Mon Jul 07 2014 - 22:40:32 CEST

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