Re: [dev] Looking for simple, alpha supporting image format
FRIGN wrote:
> Basically speaking, I'm now more of a fan of storing the width and
> height in binary form (16 or 32 bit) instead of ASCII.
Binary form has benefits, but being able to print the header from a script
is why I like the ASCII header so much. It's possible to write a converter
script (using ImageMagick) in only two minutes.
I'm going to use an image format like this in a small game soon, to see how
it compares to using PNG sprites.
Charlie Murphy
Received on Thu Jul 17 2014 - 20:54:54 CEST
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: Thu Jul 17 2014 - 21:00:16 CEST