Re: [dev] dwm: drw_draw does too much
On Fri, Nov 27, 2015 at 8:18 PM, David Kennedy <dave-kennedy_AT_outlook.com> wrote:
> ... snip ...
>
> In other words, before calling drw_text (which needs to know the width of the thing to be drawn) on line 739, we call drw_text with no parameters on line 733 to get the width of the thing to be drawn.
>
> I think it would be better if another function was defined to get the width, and drw_text only had to draw the text. Then w could be a required parameter.
>
I agree, but keep in mind drw_text also handles fallback fonts, so it
calculates the width for it if needed. I'll accept a patch if it makes
the code simpler though ofcourse.
> Then again, drw_font_getexts_width already exists and could be used for this purpose. But it overlaps the functionality provided by drw_font_getexts. Maybe drw_font_getexts should be used wherever pixel dimensions are required.
>
> Thoughts? Should I just submit a patch?
Yes
Received on Sat Nov 28 2015 - 23:19:00 CET
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