[dev] [st] solarized light patch colors incorrect

From: Egmont Koblinger <egmont_AT_gmail.com>
Date: Fri, 7 Sep 2018 14:31:47 +0200


I came across patches for the Solarized color scheme under
https://st.suckless.org/patches/solarized/ .

I wuold like to point out that the "light" variant, along with its
screenshot, is incorrect.

According to the Solarized homepage
https://ethanschoonover.com/solarized/ , the section "The Values",
each of the 0-15 indices have a corresponding fixed RGB value. There's
not a single word about reversing the order of base03..base3.

Underneath, the section "Usage & Development" also illustrates that
the RGB definition of base03 and friends do not change. It is the
responsibility of applications to emit reversed values if that's what
makes sense for them, according to whether they wish to use the dark
or light variant. (And above, under Features -> Precision & Symmetry
this is demonstrated as a sass (scss) snippet, but that's unrelated to
terminal emulation and the concept of indices 0-15, it corresponds to
what let's say "vim" would probably also do when implementing a dark
solarized and a light solarized pair of skins.)

In the two variants, the palette of 16 should be identical. It is only
defaultfg and defaultbg that should differ.

Received on Fri Sep 07 2018 - 14:31:47 CEST

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