Re: [dev] [st] solarized light patch colors incorrect

From: Silvan Jegen <>
Date: Fri, 7 Sep 2018 14:35:39 +0200


On Fri, Sep 7, 2018 at 2:31 PM, Egmont Koblinger <> wrote:
> I came across patches for the Solarized color scheme under
> .
> I wuold like to point out that the "light" variant, along with its
> screenshot, is incorrect.
> According to the Solarized homepage
> , the section "The Values",
> each of the 0-15 indices have a corresponding fixed RGB value. There's
> not a single word about reversing the order of base03..base3.
> Underneath, the section "Usage & Development" also illustrates that
> the RGB definition of base03 and friends do not change. It is the
> responsibility of applications to emit reversed values if that's what
> makes sense for them, according to whether they wish to use the dark
> or light variant. (And above, under Features -> Precision & Symmetry
> this is demonstrated as a sass (scss) snippet, but that's unrelated to
> terminal emulation and the concept of indices 0-15, it corresponds to
> what let's say "vim" would probably also do when implementing a dark
> solarized and a light solarized pair of skins.)
> In the two variants, the palette of 16 should be identical. It is only
> defaultfg and defaultbg that should differ.

Patches welcome!


Received on Fri Sep 07 2018 - 14:35:39 CEST

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