Re: [dev] macOS tester needed for libgrapheme

From: <>
Date: Sun, 9 Oct 2022 13:42:19 +0000

* Laslo Hunhold <> [09.10.2022 03:03]:
>Hello fellow hackers,
>does anyone have access to a machine running the latest macOS to test
>if the library installation for libgrapheme works properly? It wouldn't
>take much time and amount to the following steps:
> 1. Clone libgrapheme via
> git clone
> 2. Modify (uncomment lines below macOS and unset
> 3. Install via
> sudo make install
> 4. Check /usr/local/lib and see which files were installed
> 5. Compile example (just take the example from the website[0])
> with
> cc -o example example.c -lgrapheme
> and check results (does it need tweaking, etc. etc.?).
>Thanks in advance for your help!
>With best regards

I've run it on a MacBook Air (M1, 2022) with an Apple M1 chip.

% ls /usr/local/lib/libgrapheme*
/usr/local/lib/libgrapheme.2.dylib /usr/local/lib/libgrapheme.a

The build process is attached and also contains this line

ld: warning: option -s is obsolete and being ignored

multiple times.

The output does NOT look exactly the same as on the homepage, see the screeshot attached. The difference is in the first line.

(image/png attachment: screenshot.png)

Received on Sun Oct 09 2022 - 15:42:19 CEST

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