On 3/6/08, Antoni Grzymala <antoni_AT_chopin.edu.pl> wrote:
> To have both I'd have to have to hack two versions of tile(), with two
> different sets of M{X,Y,W,H} and T{X,Y,W,H} values, right?
>
> So this would still need a patch rather than be usable out of the box
> the usual bottomstack way.
hm maybe one can use
const int MX =..;
void setbottomstack(void){
MX = ..;
}
void setrightstack(void){
MX = ..;
}
it is shorter than writing a whole layout
Received on Thu Mar 06 2008 - 23:44:54 UTC
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