Hi,
I thought I would experiment with a new layout concept. I call it the
"overlapped tiled" layout :) or in short tileo. I required some changes to
restack() to make it work... though I hope this only makes restack()
cleaner.
The basic concept it to overlap the windows in the stack so that
1) they can have a size larger than (th / n)
2) the windows before and after it in the stack are overlapped and stacked
(as per X11 stacking) below the focused window in the stack area.
The main benefit is to be able to increase the size of the focused window in
the stack without moving them on another tag. The height of the windows in
the stack is a constant value of th*0.8. The windows in the stack are
overlapped like a deck of cards. The focused window is raised.
I generally like using it in conjunction with the regular tilev() layout
with shortcuts to switch quickly to either layout. It really helps if you
have a large number of windows in the stack area.
Here is the patch... I think the patch simplifies the restack() function so
that should be useful to upstream in itself. Any comments are most welcome:
diff -r 414f32ca9701 dwm.c
--- a/dwm.c Mon Mar 24 14:31:02 2008 +0000
+++ b/dwm.c Sun Jun 08 06:11:15 2008 -0400
@@ -187,6 +187,7 @@ void tileh(void);
void tileh(void);
void tilehstack(unsigned int n);
Client *tilemaster(unsigned int n);
+void tileo(void);
void tileresize(Client *c, int x, int y, int w, int h);
void tilev(void);
void tilevstack(unsigned int n);
@@ -1308,17 +1309,13 @@ restack(void) {
if(sel->isfloating || lt->isfloating)
XRaiseWindow(dpy, sel->win);
if(!lt->isfloating) {
- wc.stack_mode = Below;
+ wc.stack_mode = Above;
wc.sibling = barwin;
- if(!sel->isfloating) {
- XConfigureWindow(dpy, sel->win, CWSibling|CWStackMode, &wc);
- wc.sibling = sel->win;
- }
for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
- if(c == sel)
- continue;
XConfigureWindow(dpy, c->win, CWSibling|CWStackMode, &wc);
wc.sibling = c->win;
+ if(c == sel)
+ wc.stack_mode = Below;
}
}
XSync(dpy, False);
@@ -1668,6 +1665,37 @@ tilemaster(unsigned int n) {
}
void
+tileo(void) {
+ int y, h;
+ unsigned int i, n = counttiled();
+ Client *c;
+ const double ratio = 0.8;
+
+ if(n == 0)
+ return;
+ c = tilemaster(n);
+ if(--n == 0)
+ return;
+
+ y = ty;
+ if(n > 1)
+ h = (1-ratio) * th / (n-1);
+ else
+ h = th;
+ if(h < bh)
+ h = th;
+
+ for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
+ if(i + 1 == n) /* remainder */
+ tileresize(c, tx, y, tw - 2 * c->bw, (ty + th) - y - 2 *
c->bw);
+ else
+ tileresize(c, tx, y, tw - 2 * c->bw, ratio * th - 2 * c->bw);
+ if(h != th)
+ y = c->y + h;
+ }
+}
+
+void
tileresize(Client *c, int x, int y, int w, int h) {
resize(c, x, y, w, h, RESIZEHINTS);
if((RESIZEHINTS) && ((c->h < bh) || (c->h > h) || (c->w < bh) || (c->w
> w)))
-- PinocchioReceived on Sun Jun 08 2008 - 12:36:35 UTC
This archive was generated by hypermail 2.2.0 : Sun Jul 13 2008 - 15:47:29 UTC