Re: [dev] Introducing SEE, the Simple Executing Engine

From: pancake <pancake_AT_youterm.com>
Date: Sun, 23 Oct 2011 13:37:23 +0200

Notes:
- looks interesting
- mkdir target require to get make working
- does not compile in osx. ( __sa thingy)
- did you tried newlisp?

On 22/10/2011, at 15:47, "Xinhao.Yuan" <xinhaoyuan_AT_gmail.com> wrote:

> Hello all, I have subscribed this mail list for long time, but it is my first post here. I would like to introduce SEE, which is a very small script engine for embedded environment. It has the following advantages:
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> - Hackable: the code base is small and the API is simple.
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> - Portable: the dependency is clean (You may even port it to a naked environment like a OS kernel). the code is full written in C.
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> - Full functionality: the language model is single-threaded, but concurrency can be implemented by external calls. And external calls are the only I/Os in the language (no "standard I/O routines" here). A simple garbage collector is implemented in SEE.
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> For myself, I already used SEE in my toy game engine muGE. I hope SEE would be useful for you guys to enhance the functionality of your softwares. The copyright of SEE is dedicated to the public domain.
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> SEE is hosted on github,
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> http://github.com/xinhaoyuan/see
Received on Sun Oct 23 2011 - 13:37:23 CEST

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