Many of them are using fixed resolution pixmaps, not vectors, so, to
avoid scaling or incorrect display they prefer to drop this
possibility (ugly btw)
On May 14, 2010, at 6:25 PM, Anders Andersson <pipatron_AT_gmail.com>
wrote:
>>>> Literally non resizeable, the window cannot be resized.
>>> hm, I can open SDL windows that are resizable easily enough,
>>> with... "SDL_RESIZABLE"
>>
>> Sure, but *NO ONE* uses that flag. Go download almost any game made
>> with
>> SDL, its not resizeable.
>>
>
> Doesn't that mean that the games are very badly designed? Or do all
> those games have specially tailored graphics for each single physical
> display size?
>
Received on Fri May 14 2010 - 17:15:40 UTC
This archive was generated by hypermail 2.2.0 : Fri May 14 2010 - 17:24:01 UTC