Re: [dev] Suckless design in Games

From: Connor Lane Smith <>
Date: Tue, 10 Aug 2010 17:35:26 +0100

On 10/08/2010, lordkrandel <> wrote:
> I believe that real life context greatly affects one's tastes.
> Psychology is one's own history, with all the experiences life brings.

I agree, though I have tended to be influenced by subcultures, so my
beliefs and tastes are not really "British".

> Art also has an objectively undefinable function, so you can't decide
> what a functional art form is. Simplicity is one arbitrary choice.

While form has no definable function, function must have form. It is
the creator's duty to decide what form it will take, whether they are
a painter or a programmer. But simplicity is an art form, not a

> It takes me quite some time to write in my crappy english by the way :)

Your English is actually very good; sorry for wasting your time. ;)

(This is very philosophical for a software development mailing list.)

Received on Tue Aug 10 2010 - 18:35:26 CEST

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