Re: [dev] Why does the floating window lose focus ?

From: Carlos Torres <vlaadbrain_AT_gmail.com>
Date: Wed, 4 Jul 2012 12:51:47 -0400

Is your input in chinese? Does it happen when the input is english?
On Jul 3, 2012 11:04 PM, "z_axis" <z_axis_AT_163.com> wrote:

> I am using DWM-6.0 on my FreeBSD 9.0 box. Somtimes when i am inputting
> something in a floating window, it will lose focus automatically.
> Then i have to press MODKEY+XK_j/XK_k to switch back. The following is my
> config.h
>
> static const char font[] = "-wenquanyi-wenquanyi bitmap
> song-medium-r-normal--12-130-**75-75-p-80-iso10646-1";
>
> static const char normbordercolor[] = "#444444";
> static const char normbgcolor[] = "#222222";
> static const char normfgcolor[] = "#bbbbbb";
> static const char selbordercolor[] = "#005577";
> static const char selbgcolor[] = "#005577";
> static const char selfgcolor[] = "#eeeeee";
> static const unsigned int borderpx = 1; /* border pixel of windows
> */
> static const unsigned int snap = 32; /* snap pixel */
> static const Bool showbar = False; /* False means no bar */
> static const Bool topbar = True; /* False means bottom bar
> */
> /* tagging */
> static const char *tags[] = { "1", "2", "3" };
>
> static const Rule rules[] = {
> /* class instance title tags mask isfloating
> monitor */
> { "Opera", NULL, NULL, 0, True,
> -1 },
> { "Wine", NULL, NULL, 1 << 1, False,
> -1 },
> };
>
> /* layout(s) */
> static const float mfact = 0.45; /* factor of master area size
> [0.05..0.95] */
> static const int nmaster = 1; /* number of clients in master area
> */
> static const Bool resizehints = True; /* True means respect size hints in
> tiled resizals */
>
> #include "bstack.c"
> #include "bstackhoriz.c"
>
> /* first entry is default */
> static const Layout layouts[] = {
> /* symbol arrange function */
> { "><>", NULL }, /* no layout function means floating
> behavior */
> { "TTT", bstack },
> { "===", bstackhoriz },
> { "[]=", tile },
> { "[M]", monocle },
> };
>
> /* key definitions */
> #define MODKEY Mod4Mask
> #define TAGKEYS(KEY,TAG) \
> { MODKEY, KEY, view, {.ui = 1
> << TAG} }, \
> { MODKEY|ControlMask, KEY, toggleview, {.ui = 1
> << TAG} }, \
> { MODKEY|ShiftMask, KEY, tag, {.ui = 1
> << TAG} }, \
> { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1
> << TAG} },
>
> /* helper for spawning shell commands in the pre dwm-5.0 fashion */
> #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
>
> /* commands */
> static const char *dmenucmd[] = { "/home/sw2wolf/bin/dmenu.sh", NULL };
> static const char *browsecmd[] = { "opera", NULL };
> static const char *haltcmd[] = { "sudo", "/sbin/shutdown", "-p", "now",
> NULL };
> static const char *rebootcmd[] = { "sudo", "/sbin/shutdown", "-r", "now",
> NULL };
>
> static Key keys[] = {
> /* modifier key function
> argument */
> { MODKEY, XK_p, spawn, {.v =
> dmenucmd } },
> { MODKEY, XK_w, spawn, {.v =
> browsecmd } },
> { MODKEY, XK_F11, spawn, {.v =
> rebootcmd } },
> // { MODKEY, XK_F12, spawn, {.v =
> haltcmd } },
> { MODKEY, XK_F12, spawn,
> SHCMD("sudo /sbin/shutdown -p now") },
> { MODKEY, XK_Print, spawn,
> SHCMD("scrot %Y%m%d-%H.%M.%S.png -t 280x175 -e 'mv $f $m ~'") },
> { MODKEY|ShiftMask, XK_Print, spawn,
> SHCMD("scrot %Y%m%d-%H.%M.%S.png -t 280x175 -d 5 -e 'mv $f $m ~'") },
> { MODKEY, XK_b, togglebar, {0} },
> { MODKEY, XK_Tab, focusstack, {.i =
> +1 } },
> { MODKEY, XK_j, focusstack, {.i =
> +1 } },
> { MODKEY, XK_k, focusstack, {.i =
> -1 } },
> { MODKEY, XK_i, incnmaster, {.i =
> +1 } },
> { MODKEY, XK_d, incnmaster, {.i =
> -1 } },
> { MODKEY, XK_h, setmfact, {.f =
> -0.05} },
> { MODKEY, XK_l, setmfact, {.f =
> +0.05} },
> // { MODKEY, XK_Return, zoom, {0} },
> // { MODKEY, XK_Tab, view, {0} },
> { MODKEY|ShiftMask, XK_c, killclient, {0} },
> { MODKEY, XK_f, setlayout, {.v =
> &layouts[0]} },
> { MODKEY, XK_x, setlayout, {.v =
> &layouts[1]} },
> { MODKEY, XK_y, setlayout, {.v =
> &layouts[2]} },
> { MODKEY, XK_t, setlayout, {.v =
> &layouts[3]} },
> { MODKEY, XK_m, setlayout, {.v =
> &layouts[4]} },
> // { MODKEY, XK_space, setlayout, {0} },
> { MODKEY|ShiftMask, XK_space, togglefloating, {0} },
> { MODKEY, XK_0, view, {.ui =
> ~0 } },
> { MODKEY|ShiftMask, XK_0, tag, {.ui =
> ~0 } },
> { MODKEY, XK_comma, focusmon, {.i =
> -1 } },
> { MODKEY, XK_period, focusmon, {.i =
> +1 } },
> { MODKEY|ShiftMask, XK_comma, tagmon, {.i =
> -1 } },
> { MODKEY|ShiftMask, XK_period, tagmon, {.i =
> +1 } },
> TAGKEYS( XK_1, 0)
> TAGKEYS( XK_2, 1)
> TAGKEYS( XK_3, 2)
> { MODKEY|ShiftMask, XK_q, quit, {0} },
> // logout
> };
> /* button definitions */
> /* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or
> ClkRootWin */
> static Button buttons[] = {
> /* click event mask button function
> argument */
> //{ ClkLtSymbol, 0, Button1, setlayout,
> {0} },
> //{ ClkLtSymbol, 0, Button3, setlayout,
> {.v = &layouts[2]} },
> //{ ClkWinTitle, 0, Button2, zoom,
> {0} },
> { ClkClientWin, MODKEY, Button1, movemouse,
> {0} },
> { ClkClientWin, MODKEY, Button2,
> togglefloating, {0} },
> { ClkClientWin, MODKEY, Button3,
> resizemouse, {0} },
> //{ ClkTagBar, 0, Button1, view,
> {0} },
> //{ ClkTagBar, 0, Button3, toggleview,
> {0} },
> { ClkTagBar, MODKEY, Button1, tag,
> {0} },
> { ClkTagBar, MODKEY, Button3, toggletag,
> {0} },
> };
>
> Any suggestion is appreciated!
>
>
>
Received on Wed Jul 04 2012 - 18:51:47 CEST

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