there are libraries that draw to the framebuffer, opengl, svgalib, libsdl.
at one point i contemplated writting one with svgalib, it was short lived.
go nutz on them.
On Thu, May 2, 2013 at 1:24 AM, Sam Watkins <sam_AT_nipl.net> wrote:
>> The problem is the complexity of writing a replacement and all the
>> compatibility layers needed to make it usable in the productive world.
>
> The "window to a framebuffer" thing appeals to me because it would be simple,
> performant, easy to implement, easy to code for, easy to port libs and
> apps to use it. I don't need partly obscured windows or enforced clipping.
> Also don't need every bogus app under the sun to work on it right away.
>
Received on Thu May 02 2013 - 14:10:44 CEST
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