Re: [dev] network protocol packing
On Tue, Jul 01, 2014 at 01:56:04PM +0200, Markus Teich wrote:
> struct msg_signed_data {
> unsigned int op;
> struct foo data;
> struct bar signature;
> };
If this is data that goes across the network then instead of
directly mapping a struct on that data I'd simply have functions that
create a struct out of that data.
The format of the data on the wire would be specified somewhere.
So the data would arrive as a series of bytes and whenever my packet
parsing function would indicate that a valid packet has been seen, it would
extract data from that ring buffer and map it onto a struct. The particular
layout of that struct could be different across different architectures/ABIs
in order to meet alignment requirements etc.
Parsing valid packets for further processing could be done with
a table of function pointers indexed by the packet type.
You'd expect to access the struct via functions in the above case.
This is not specific to data across a network, that's just used as an
example.
Received on Tue Jul 01 2014 - 14:24:59 CEST
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: Tue Jul 01 2014 - 14:36:07 CEST