Re: [dwm] fgeom patch

From: yy <yiyu.jgl_AT_gmail.com>
Date: Mon, 14 Apr 2008 18:44:13 +0200

2008/4/14, Anselm R. Garbe <arg_AT_suckless.org>:
> On Wed, Apr 09, 2008 at 07:41:53PM +0200, yy wrote:
> > As discussed before, this is the patch with the floating geometry
> > functionality. I removed some loc in restack, but I had to add more in
> > other places to correctly manage mouse actions when in monocle layout
>
>
> I like the restack() simplification.
>

I have noticed that it lets you to get rid of floating(), saving some
loc. Have a look at the attached patch.

>
> > (isn't a bug the current possibility of moving and resizing windows
> > while in monocle layout?).
>
>
> I'd like to keep mouse manipulations dependend on
> lt->isfloating, instead of performing a hardcoded floating
> layout check.
>

Well, since I have completely removed the floating layout, it is done
in base on lt->isfloating in the new patch.

>
> > Basically, the patch makes dwm to remember floating geometries when
> > you change to tiled or monocle layout.
> > I'm not sure about setting fx and fy on tileresize(), but note that if
> > you don't do it you will need to add them in movemouse() and
> > resizemouse() before togglefloating().
>
>
> Hmm I don't think that tileresize is the right place for setting
> fx, and fy. Instead fx/fy/fw/fh should be used depending on
> lt->isfloating in resize and the layout itself, that's why I'd
> consider doing the following in struct Client:
>
> typdef struct {
> ...
> int x[2], y[2], w[2], h[2];
> ...
> } Client;
>
> #define BOOLTOIDX(x) (x) ? 1 : 0
>
> And then in resize:
>
> c->x[BOOLTOIDX(lt->isfloating || c->isfloating)] = x;
> ...
>
> etc.
>
> Kind regards,
>

I will think about it once you implement it in hg tip, this new
version of the patch doesn't touch the client floating geometry in
tileresize(), I think it works like expected, but I see the possible
simplification with the BOOLTOIDX method. And you would have the
possibility of having a #define REMEMBERFLOATS in config.h and then
BOOLTOIDX(REMEMBERFLOATS && (lt->isfloating || c->isfloating)), so
that this is configurable... (just rambling).

slds,

-- 
- yiyus || JGL .

Received on Mon Apr 14 2008 - 18:44:15 UTC

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