An easy fix is grabbing the X server until the mouse release. I did
this once, but decided against it since your scenario is at least less
frequent in my own use case ;)
Another possibility would be to go the old wmi way of drawing an XORed
border onto the screen. But I really prefer the way as it is in dwm.
Kind regards,
Anselm
2008/9/5 Mate Nagy <mnagy_AT_port70.net>:
> Hulloh,
> let's say that I have a number of floating windows running complicated
> OpenGL applications. When I move them around (by mod+mouse1 drag),
> moving the window each step takes some time. This time is larger than
> the frequency at which dwm gets mousemotions, thus the movement lags
> behind the mouse.
> This is rather annoying :) (It also applies to resizing.)
> Would it be "easily" possible to skip superfluous mousemotions when
> they're received in one bunch?
> The lag effect is noticable for me when I run two concurrent floating
> glxgears instances (otherwise, the 'complicated application' is the
> FlightGear flight sim in my case).
>
> Regards,
> Mate
Received on Fri Sep 05 2008 - 14:43:06 UTC
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