Hi there,
2008/9/6 bill lam <cbill.lam_AT_gmail.com>:
> I compiled from dwm source 5.2, and it works quite smoothly except
> feh raised an X error. I googled and found a Japanese gentleman
> also experienced this bug and proposed it should to be reverted. I
> tried his suggestion and fixed the issue.
>
> reference link: http://ta012ko.blog113.fc2.com/blog-entry-55.html
> Comments in Japanese but program code in English.
> "<--- ココ" means "<--- here"
>
> Is there any specific reason for that change? FWIW I used nvidia and ubuntu.
First of all PSize is defined in Xutil.h as 1L << 3, no other P*
constant has this bitmask, except PAllHints which is an ORed
composition of all P* constants. Since PSize is never used in dwm's
updatesize() algorithm this change doesn't fix or change anything in
my opinion. If anyone sees an explanation why this change regarding
the blog entry could fix something, please let me know.
Kind regards,
--Anselm
Received on Sat Sep 06 2008 - 07:56:07 UTC
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